![]() ![]() The result, published on 30 October in Nature 1, shows that an AI can compete at the highest levels of StarCraft II, a massively popular online strategy game in which players compete in real time as one of three factions - the human Terran forces or the aliens Protoss and Zerg - battling against each other in a futuristic warzone.ĭeepMind, which previously built world-leading AIs that play chess and Go, targeted StarCraft II as its next benchmark in the quest for a general AI - a machine capable of learning or understanding any task that humans can - because of the game’s strategic complexity and rapid pace. An artificial intelligence (AI) known as AlphaStar - which was built by Google’s AI firm DeepMind - achieved a grandmaster rating after it was unleashed on the game’s European servers, placing within the top 0.15% of the region's 90,000 players. Players of the science-fiction video game StarCraft II faced an unusual opponent this summer. ![]() ![]() StarCraft II players battle each other in a futuristic warzone. ![]()
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